There are some games per Nintendo Switch that turn into one resolution pretty low: that’s the price you have to pay to be able to bring even the next generation experience to a fully portable console, so it’s designed with significantly more powerful hardware in mind.
Well, Digital Foundry came up with an interesting video analysis in which he shows some of these games in action, from 480p Crash Team Racing: Nitro-Fueled to 456p The Witcher 3: Wild Hunt to get to 384p Mortal Kombat 11. Negative peaks, of course, for transformations that are often considered impossible .
It is clear that the purpose of the analysis is also different: to try to reason about the possible Nintendo Switch 2 or Pro can do to improve this experience through backwards compatibility. Well, the possibilities are obviously manifold.
Indeed, when appropriate dynamic resolutionthe system automatically adapts to available resources, and it is in this situation that a desirable hardware upgrade can make a difference.
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